pammasksharpen


				pammasksharpen

   Updated: 14 June 2006
   Table Of Contents

NAME

   pammasksharpen - Sharpen an image via an unsharp mask

SYNOPSIS

   pammasksharpen  [-sharpness=realnum	[-threshold=realnum mask-
file [inputfile]

   All options can be abbreviated to their shortest  unique  pre-
fix. You may use
   two	hyphens	 instead  of one. You may separate an option name
and its value
   with white space instead of an equals sign.

EXAMPLES

   pamgauss  5	5  -sigma=.7  -tupletype=GRAYSCALE   |	 pamtopnm
>gauss.pgm
   pnmconvol gauss.pgm myimage.ppm >blurred.ppm
   pammasksharpen blurred.ppm myimage.ppm >sharpened.ppm

DESCRIPTION

   This program is part of Netpbm.

   pammasksharpen   reads  a Netpbm image as input and produces a
sharpened
   version of it, in the same format, as output. It does this via
an unsharp
   mask, which you supply as another Netpbm image.

   An unsharp mask is generally a blurred version of the original
image. The
   sharpening computation is this: Calculate the "edgeness" of	a
sample in the
   input  image as the signed difference between the sample value
and the
   corresponding sample in the unsharp mask. This tells how  dif-
ferent the pixel
   is  from  its neighbors. Add a multiple of the edgeness to the
original sample
   to get the corresponding output  sample.  Clip  as  necessary.
This causes
   pixels  that	 are  brighter	than  their neighbors to get even
brighter, while
   pixels that are dimmer than their neighbors get  even  dimmer.
This makes
   edges  -- places where pixel values change quickly in space --
stand out
   more.

   The unsharp mask must be the same dimensions and have the same
maxval as the
   input image.

  The Unsharp Mask

   You	usually create the unsharp mask as a gaussian blur of the
original
   image, which you can do using pamgauss and pnmconvol as in the
example
   above.  The	convolution kernel you use with pnmconvol is nor-
mally a square
   with side length an odd number of pixels.

   When you create an unsharp mask like this, you  will	 have  to
choose the side
   length  of  the convolution kernel. That length implements the
parameter of
   unsharp mask sharpening usually known as "radius." In particu-
lar, a radius
   of R pixels corresponds to a convolution kernel 2R+1 pixels on
a side.

   Radius is a very important parameter; you can  ruin	an  image
with a radius
   too large. You can safely use the highest radius with an inan-
imate object,
   while a human face demands the least. Landscapes fall  in  be-
tween. But it
   really depends on the size of the details. Fine detail needs a
smaller
   radius, or else you may obliterate tiny  detail  of	the  same
size as the
   Radius width. A large image often has larger detail (more pix-
els involved),
   so can use a larger radius. Radius and sharpness (see  -sharp-
ness option)
   interact: reducing one allows you to increase the other.

OPTIONS

   -sharpness=realnum
	  This	specifies  the magnitude of the sharpening. It is
the multiple of
	  edgeness that gets added to each  sample  as	described
above.
	  realnum   is	a  nonnegative	real decimal number. Zero
means no
	  sharpening at all.
	  This parameter is known as "amount" in ImageMagick.
	  The default is 1.0.
	  This option was new in Netpbm 10.30 (October 2005). Be-
fore that, the
	  sharpness was always 1.0.
   -sharpness=realnum
	  This minimum amount of edgeness that will be considered
edgeness at
	  all.	i.e.  if the magnitude of the  edgeness	 is  less
than this,
	  pammasksharpen will treat the edgeness as zero.
	  A  nonzero  value may be necessary here to avoid speck-
ling in smooth
	  areas.
	  This is a fraction of the maxval (so it is in the range
[0, 1.0]).
	  The default is 0.
	  This option was new in Netpbm 10.34 (June 2006).

SEE ALSO

   pnmconvol,  pamedge, pamsharpness, pamsharpmap, pamarith, pnm,
pam

HISTORY

   pammasksharpen was new in Netpbm 10.23 (July 2004).
     _________________________________________________________________



Table Of Contents

     * NAME
     * SYNOPSIS
     * DESCRIPTION
     * HISTORY
     * SEE ALSO






















































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